The purpose of this assignment is to address the role of UML in object-oriented

May 3, 2024

The purpose of this assignment is to address the role of UML in object-oriented program design and demonstrate different types of UML diagrams.
Assignment Instructions
Address the first question posed and then create the two diagrams as instructed below.
You can create your diagrams in Visio®, Word, or PowerPoint® (using drawing tools in Word or PowerPoint) or draw them out by hand and share photos.
Assignment Requirements
Describe the difference between a use case and a class diagram. What is the purpose of each? What role do they play in object-oriented-programming design specifically?
Create a class diagram that describes an automobile dealership. Your class diagram should include at least 6 classes and show the relationships between the classes. 
Create a use case that depicts the actors (people and systems) and processes involved in a university system that registers students for classes. Be sure that your use case includes all actors (systems and people) Involved in a university class registration process and show the interactions between actors. At a minimum, you should show the student, the registrar, the online registration system, and accounts receivable.
Examples of class diagrams: https://agilemodeling.com/style/classdiagram.htm
Examples of use case diagrams: https://agilemodeling.com/artifacts/classDiagram.htm
You can create your class and use case diagrams in Visio®, Word®, or PowerPoint® (using drawing tools in Word or PowerPoint). 

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